713 lines
46 KiB
Plaintext
713 lines
46 KiB
Plaintext
[19:22:37.763 *] Crash handler installed
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[19:22:37.899 *] Loading config file: /etc/openmw/openmw.cfg
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[19:22:37.900 *] Loading config file: /home/cory/.config/openmw/openmw.cfg
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[19:22:37.901 *] Logs dir: /home/cory/.config/openmw/
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[19:22:37.901 *] User data dir: /home/cory/.local/share/openmw/
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[19:22:37.901 *] Screenshots dir: /home/cory/.local/share/openmw/screenshots
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[19:22:37.902 I] OpenMW version 0.50.0
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[19:22:37.902 I] Loading settings file: /etc/openmw/defaults.bin
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[19:22:37.902 I] Loading settings file: /home/cory/.config/openmw/settings.cfg
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[19:22:37.903 I] Using default (English) font encoding.
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[19:22:37.903 W] No such dir: /home/cory/.local/share/openmw/data
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[19:22:37.903 I] OSG version: 3.6.5
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[19:22:37.903 I] SDL version: 2.32.56
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[19:22:37.903 I] Loading shader settings file: /home/cory/.config/openmw/shaders.yaml
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[19:22:38.064 I] OpenGL Vendor: NVIDIA Corporation
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[19:22:38.064 I] OpenGL Renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2
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[19:22:38.064 I] OpenGL Version: 4.6.0 NVIDIA 580.105.08
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[19:22:38.064 I] Using reverse-z depth buffer
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[19:22:38.065 I] Adding BSA archive /home/cory/Games/Heroic/Morrowind/Data Files/Morrowind.bsa
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[19:22:38.068 I] Adding BSA archive /home/cory/Games/Heroic/Morrowind/Data Files/Tribunal.bsa
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[19:22:38.069 I] Adding BSA archive /home/cory/Games/Heroic/Morrowind/Data Files/Bloodmoon.bsa
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[19:22:38.069 I] Adding data directory /usr/share/openmw/resources/vfs
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[19:22:38.070 I] Adding data directory /usr/share/openmw/resources/vfs-mw
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[19:22:38.070 I] Adding data directory /home/cory/Games/Heroic/Morrowind/Data Files
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[19:22:38.113 I] Adding data directory /home/cory/Games/Mod-Profiles/Morrowind/Simply Walking
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[19:22:38.114 I] Adding data directory /home/cory/Games/Mod-Profiles/Morrowind/Better Bodies
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[19:22:38.114 I] Adding data directory /home/cory/Games/Mod-Profiles/Morrowind/Better Clothes
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[19:22:38.115 I] Adding data directory /home/cory/Games/Mod-Profiles/Morrowind/Westley's Faces Refurbished
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[19:22:38.128 I] Preferred locales: gmst en
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[19:22:38.128 I] Initializing LuaUtil::LuaState with profiler
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[19:22:38.128 I] Lua version: Lua 5.1.4 (LuaJIT 2.1.1761727121)
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[19:22:38.128 I] Loading keybindings file: /home/cory/.config/openmw/input_v3.xml
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[19:22:38.129 I] Loading font file magic_cards_regular.fnt
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[19:22:38.132 I] Loading font file daedric_font.fnt
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[19:22:38.134 I] Loading font file DejaVuLGCSansMono.omwfont
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[19:22:38.152 I] Initializing OpenAL...
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[19:22:38.165 I] Opened "Bose QC45"
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[19:22:38.165 I] ALC Version: 1.1
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[19:22:38.165 I] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_debug ALC_EXT_DEDICATED ALC_EXT_direct_context ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device ALC_SOFT_system_events
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[19:22:38.178 I] Vendor: OpenAL Community
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[19:22:38.178 I] Renderer: OpenAL Soft
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[19:22:38.178 I] Version: 1.1 ALSOFT 1.24.2
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[19:22:38.178 I] Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_debug AL_EXT_direct_context AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STATIC_BUFFER AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFT_bformat_hoa AL_SOFT_block_alignment AL_SOFT_buffer_length_query AL_SOFT_callback_buffer AL_SOFTX_convolution_effect AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFTX_source_panning AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_source_start_delay AL_SOFT_UHJ AL_SOFT_UHJ_ex
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[19:22:38.178 I] HRTF disabled
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[19:22:38.178 V] Using idle priority for thread=140045461747392
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[19:22:38.178 I] Allocated 256 sound sources
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[19:22:38.178 I] Low-pass filter supported
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[19:22:38.178 I] EAX Reverb supported
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[19:22:38.178 I] Enumerated output devices:
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[19:22:38.178 I] Bose QC45 RZ19-0229 Gaming Microphone Analog Stereo
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[19:22:38.178 I] Enumerated HRTF names:
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[19:22:38.178 I] Default HRTF Built-In HRTF
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[19:22:38.179 E] Failed to open video: Resource 'video/disable.bik' not found
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[19:22:38.179 I] Loading content file builtin.omwscripts
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[19:22:38.179 I] Loading content file Morrowind.esm
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[19:22:38.363 I] Loading content file Tribunal.esm
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[19:22:38.387 I] Loading content file Bloodmoon.esm
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[19:22:38.418 I] Loading content file Better Bodies.esp
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[19:22:38.418 I] Loading content file Better Clothes Complete.ESP
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[19:22:38.448 V] Enchantment "test magic axe": dropping unexpected skill argument of sEffectFortifyMagickaMultiplier effect
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[19:22:38.624 I] Using 1 async physics threads
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[19:22:38.624 I] Using /home/cory/.local/share/openmw/navmesh.db to store navigation mesh cache
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[19:22:38.625 V] Disabling Multiview (disabled by config)
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[19:22:38.625 I] Using rendering with shaders by default, requested by:
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[19:22:38.625 I] - shadows
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[19:22:38.625 I] - lighting method
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[19:22:38.625 I] - reverse-Z depth buffer
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[19:22:38.625 V] Using idle priority for thread=140045418120896
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[19:22:38.625 I] Reserving texture units for shadow maps: 29..31
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[19:22:38.626 I] Reserving texture unit for opaque depth texture: 28
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[19:22:38.630 V] Language file "l10n/Interface/gmst.yaml" is enabled
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[19:22:38.631 V] Language file "l10n/Interface/en.yaml" is enabled
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[19:22:38.663 V] Language file "l10n/OMWEngine/gmst.yaml" is enabled
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[19:22:38.664 V] Language file "l10n/OMWEngine/en.yaml" is enabled
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[19:22:38.687 V] Language file "l10n/OMWShaders/en.yaml" is enabled
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[19:22:38.691 I] Loading Lua storage "/home/cory/.config/openmw/global_storage.bin" (140 bytes)
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[19:22:38.691 I] Loading Lua storage "/home/cory/.config/openmw/player_storage.bin" (817 bytes)
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[19:22:38.703 V] Lua scripts configuration (33 scripts):
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[19:22:38.703 V] #0 MENU PLAYER : scripts/omw/mwui/init.lua
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[19:22:38.703 V] #1 MENU : scripts/omw/settings/menu.lua
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[19:22:38.703 V] #2 PLAYER : scripts/omw/settings/player.lua
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[19:22:38.703 V] #3 GLOBAL : scripts/omw/settings/global.lua
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[19:22:38.703 V] #4 GLOBAL : scripts/omw/activationhandlers.lua
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[19:22:38.703 V] #5 GLOBAL : scripts/omw/cellhandlers.lua
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[19:22:38.703 V] #6 GLOBAL : scripts/omw/usehandlers.lua
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[19:22:38.703 V] #7 GLOBAL : scripts/omw/worldeventhandlers.lua
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[19:22:38.703 V] #8 GLOBAL : scripts/omw/crimes.lua
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[19:22:38.703 V] #9 PLAYER CREATURE NPC : scripts/omw/mechanics/animationcontroller.lua
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[19:22:38.703 V] #10 PLAYER : scripts/omw/skillhandlers.lua
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[19:22:38.703 V] #11 PLAYER : scripts/omw/mechanics/playercontroller.lua
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[19:22:38.703 V] #12 MENU : scripts/omw/camera/settings.lua
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[19:22:38.703 V] #13 MENU : scripts/omw/input/settings.lua
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[19:22:38.703 V] #14 PLAYER : scripts/omw/input/playercontrols.lua
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[19:22:38.703 V] #15 PLAYER : scripts/omw/camera/camera.lua
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[19:22:38.703 V] #16 PLAYER : scripts/omw/input/actionbindings.lua
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[19:22:38.703 V] #17 PLAYER : scripts/omw/input/smoothmovement.lua
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[19:22:38.703 V] #18 PLAYER : scripts/omw/input/gamepadcontrols.lua
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[19:22:38.703 V] #19 NPC CREATURE : scripts/omw/ai.lua
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[19:22:38.703 V] #20 GLOBAL : scripts/omw/mechanics/globalcontroller.lua
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[19:22:38.703 V] #21 PLAYER CREATURE NPC : scripts/omw/mechanics/actorcontroller.lua
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[19:22:38.703 V] #22 GLOBAL : scripts/omw/combat/global.lua
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[19:22:38.703 V] #23 MENU : scripts/omw/combat/menu.lua
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[19:22:38.703 V] #24 PLAYER NPC CREATURE : scripts/omw/combat/local.lua
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[19:22:38.703 V] #25 PLAYER : scripts/omw/ui.lua
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[19:22:38.703 V] #26 MENU : scripts/omw/console/menu.lua
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[19:22:38.703 V] #27 PLAYER : scripts/omw/console/player.lua
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[19:22:38.703 V] #28 GLOBAL : scripts/omw/console/global.lua
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[19:22:38.703 V] #29 CUSTOM : scripts/omw/console/local.lua
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[19:22:38.703 V] #30 PLAYER : scripts/omw/music/music.lua
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[19:22:38.703 V] #31 MENU : scripts/omw/music/settings.lua
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[19:22:38.703 V] #32 NPC CREATURE : scripts/omw/music/actor.lua
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[19:22:38.705 V] Language file "l10n/OMWCamera/en.yaml" is enabled
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[19:22:38.707 V] Language file "l10n/OMWControls/en.yaml" is enabled
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[19:22:38.708 V] Language file "l10n/interface/gmst.yaml" is enabled
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[19:22:38.708 V] Language file "l10n/interface/en.yaml" is enabled
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[19:22:38.708 V] Language file "l10n/OMWCombat/en.yaml" is enabled
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[19:22:38.709 V] Language file "l10n/Calendar/gmst.yaml" is enabled
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[19:22:38.709 V] Language file "l10n/Calendar/en.yaml" is enabled
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[19:22:38.709 V] Language file "l10n/OMWMusic/en.yaml" is enabled
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[19:22:38.711 I] Playing "music/special/morrowind title.mp3"
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[19:22:38.712 E] Failed to open video: Resource 'video/disable.bik' not found
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[19:22:40.980 I] Reading save file game.omwsave
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[19:22:40.980 I] Loading saved game 'game' for character 'Corgalia'
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[19:22:41.015 I] Warning: lookoutScript[local variables] line 41, column 37 (=): invalid operator =, treating it as ==
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[19:22:41.058 I] Changing to interior
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[19:22:41.058 I] Loading cell Balmora, Drarayne Thelas' House
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[19:22:41.280 V] Controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
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[19:22:42.156 I] Playing "music/explore/mx_explore_3.mp3"
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[19:22:46.783 I] Playing "music/battle/mw battle1.mp3"
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[19:23:04.389 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:23:04.402 I] Reading save file game.omwsave
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[19:23:04.406 I] Loading saved game 'game' for character 'Corgalia'
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[19:23:04.465 I] Changing to interior
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[19:23:04.465 I] Loading cell Balmora, Drarayne Thelas' House
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[19:23:04.497 I] Playing "music/special/mw_death.mp3"
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[19:23:05.543 I] Playing "music/explore/mx_explore_7.mp3"
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[19:23:11.259 I] Playing "music/battle/mw battle5.mp3"
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[19:23:43.770 I] Playing "music/special/mw_death.mp3"
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[19:23:44.071 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:23:44.084 I] Reading save file game.omwsave
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[19:23:44.090 I] Loading saved game 'game' for character 'Corgalia'
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[19:23:44.144 I] Changing to interior
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[19:23:44.144 I] Loading cell Balmora, Drarayne Thelas' House
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[19:23:44.210 I] Playing "music/explore/morrowind title.mp3"
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[19:23:48.882 I] Playing "music/battle/mw battle3.mp3"
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[19:24:14.022 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:24:14.036 I] Reading save file game.omwsave
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[19:24:14.037 I] Loading saved game 'game' for character 'Corgalia'
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[19:24:14.091 I] Changing to interior
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[19:24:14.091 I] Loading cell Balmora, Drarayne Thelas' House
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[19:24:14.125 I] Playing "music/special/mw_death.mp3"
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[19:24:15.169 I] Playing "music/explore/mx_explore_6.mp3"
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[19:24:19.593 I] Making a screenshot for saved game 'Quicksave'
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[19:24:19.647 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:24:19.658 I] 'Quicksave' is saved in 66.6562ms
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[19:24:22.227 I] Playing "music/battle/mw battle2.mp3"
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[19:24:36.844 I] Playing "music/special/mw_death.mp3"
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[19:24:37.061 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:24:37.077 I] Reading save file Quicksave.omwsave
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[19:24:37.081 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:24:37.136 I] Changing to interior
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[19:24:37.136 I] Loading cell Balmora, Drarayne Thelas' House
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[19:24:37.205 I] Playing "music/explore/mx_explore_1.mp3"
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[19:24:39.227 I] Playing "music/battle/mw battle 7.mp3"
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[19:24:54.617 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:24:54.634 I] Reading save file Quicksave.omwsave
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[19:24:54.634 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:24:54.691 I] Changing to interior
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[19:24:54.691 I] Loading cell Balmora, Drarayne Thelas' House
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[19:24:54.725 I] Playing "music/special/mw_death.mp3"
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[19:24:55.770 I] Playing "music/explore/mx_explore_5.mp3"
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[19:24:57.559 I] Playing "music/battle/mw battle 4.mp3"
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[19:25:19.338 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:25:19.356 I] Reading save file Quicksave.omwsave
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[19:25:19.357 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:25:19.419 I] Changing to interior
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[19:25:19.419 I] Loading cell Balmora, Drarayne Thelas' House
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[19:25:19.453 I] Playing "music/special/mw_death.mp3"
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[19:25:20.498 I] Playing "music/explore/mx_explore_4.mp3"
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[19:25:21.548 I] Playing "music/battle/mw battle 8.mp3"
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[19:25:41.489 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:25:41.505 I] Reading save file Quicksave.omwsave
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[19:25:41.511 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:25:41.568 I] Changing to interior
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[19:25:41.569 I] Loading cell Balmora, Drarayne Thelas' House
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[19:25:41.604 I] Playing "music/special/mw_death.mp3"
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[19:25:42.649 I] Playing "music/explore/mx_explore_2.mp3"
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[19:25:44.282 I] Playing "music/battle/mw battle2.mp3"
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[19:25:55.855 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:25:55.869 I] Reading save file Quicksave.omwsave
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[19:25:55.869 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:25:55.931 I] Changing to interior
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[19:25:55.931 I] Loading cell Balmora, Drarayne Thelas' House
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[19:25:55.966 I] Playing "music/special/mw_death.mp3"
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[19:25:57.011 I] Playing "music/explore/mx_explore_1.mp3"
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[19:25:57.842 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:25:57.843 I] Loading cell Balmora (-3, -2)
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[19:25:57.858 I] Loading cell West Gash Region (-3, -1)
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[19:25:57.859 I] Loading cell Balmora (-2, -2)
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[19:25:57.861 I] Loading cell Balmora (-4, -2)
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[19:25:57.864 I] Loading cell Balmora (-3, -3)
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[19:25:57.869 I] Loading cell West Gash Region (-2, -1)
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[19:25:57.872 I] Loading cell Bitter Coast Region (-4, -1)
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[19:25:57.873 I] Loading cell West Gash Region (-2, -3)
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[19:25:57.875 I] Loading cell West Gash Region (-4, -3)
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[19:25:57.883 I] Warning: OutsideBanner line 38, column 6 (endif): endif without matching if/elseif
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[19:26:34.244 I] Changing to interior
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[19:26:34.244 I] Unloading cell Balmora (-3, -2)
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[19:26:34.247 I] Unloading cell West Gash Region (-4, -3)
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[19:26:34.247 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:26:34.248 I] Unloading cell West Gash Region (-3, -1)
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[19:26:34.248 I] Unloading cell West Gash Region (-2, -1)
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[19:26:34.249 I] Unloading cell West Gash Region (-2, -3)
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[19:26:34.249 I] Unloading cell Balmora (-4, -2)
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[19:26:34.249 I] Unloading cell Balmora (-2, -2)
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[19:26:34.250 I] Unloading cell Balmora (-3, -3)
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[19:26:34.251 I] Loading cell Balmora, South Wall Cornerclub
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[19:26:34.272 W] Not enough cell preloader cache capacity to preload exterior cells, consider increasing "preload cell cache max" up to 25
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[19:26:34.276 V] Added meshes/l/light_de_lamp_01.nif c059567f77fbe4f5de3b98b735eeee4e collision shape to navmeshdb with id 439
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[19:26:34.280 V] Added meshes/f/furn_de_table_04.nif 3394bfa03c91873b28a6cc8f844a2173 collision shape to navmeshdb with id 440
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[19:26:34.284 V] Added meshes/f/active_de_bed_13.nif 0c1f0c5d05bb2e0c3422f5829dabc104 collision shape to navmeshdb with id 441
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[19:26:57.428 I] Unloading cell Balmora, South Wall Cornerclub
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[19:26:57.430 I] Loading cell Balmora (-3, -2)
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[19:26:57.437 I] Loading cell West Gash Region (-3, -1)
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[19:26:57.438 I] Loading cell Balmora (-2, -2)
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[19:26:57.440 I] Loading cell Balmora (-4, -2)
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[19:26:57.441 I] Loading cell Balmora (-3, -3)
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[19:26:57.445 I] Loading cell West Gash Region (-2, -1)
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[19:26:57.446 I] Loading cell Bitter Coast Region (-4, -1)
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[19:26:57.448 I] Loading cell West Gash Region (-2, -3)
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[19:26:57.448 I] Loading cell West Gash Region (-4, -3)
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[19:27:24.095 I] Changing to interior
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[19:27:24.095 I] Unloading cell Balmora (-3, -2)
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[19:27:24.098 I] Unloading cell West Gash Region (-4, -3)
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[19:27:24.098 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:27:24.099 I] Unloading cell West Gash Region (-3, -1)
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[19:27:24.099 I] Unloading cell West Gash Region (-2, -1)
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[19:27:24.100 I] Unloading cell West Gash Region (-2, -3)
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[19:27:24.100 I] Unloading cell Balmora (-4, -2)
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[19:27:24.100 I] Unloading cell Balmora (-2, -2)
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[19:27:24.101 I] Unloading cell Balmora (-3, -3)
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[19:27:24.102 I] Loading cell Balmora, Council Club
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[19:27:24.125 V] Added meshes/i/in_hlaalu_room_center_01.nif 0c68ddb2bdfe3c231d4c87de32774526 collision shape to navmeshdb with id 442
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[19:27:24.128 V] Added meshes/l/light_de_lamp_04.nif ab24df22e1a7e51b1ae3c6b12d336717 collision shape to navmeshdb with id 443
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[19:27:24.132 V] Added meshes/i/in_hlaalu_hallway_ramp.nif 93265a51a013d7cc486e9a7d5f20a6a1 collision shape to navmeshdb with id 444
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[19:28:04.060 I] Unloading cell Balmora, Council Club
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[19:28:04.061 I] Loading cell Balmora (-3, -3)
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[19:28:04.066 I] Loading cell Balmora (-3, -2)
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[19:28:04.073 I] Loading cell West Gash Region (-2, -3)
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[19:28:04.074 I] Loading cell West Gash Region (-4, -3)
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[19:28:04.076 I] Loading cell Ascadian Isles Region (-3, -4)
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[19:28:04.077 I] Loading cell Balmora (-2, -2)
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[19:28:04.079 I] Loading cell Balmora (-4, -2)
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[19:28:04.081 I] Loading cell Ascadian Isles Region (-2, -4)
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[19:28:04.082 I] Loading cell Ascadian Isles Region (-4, -4)
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[19:28:24.096 I] Unloading cell Ascadian Isles Region (-2, -4)
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[19:28:24.097 I] Unloading cell Ascadian Isles Region (-3, -4)
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[19:28:24.098 I] Unloading cell Ascadian Isles Region (-4, -4)
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[19:28:24.100 I] Loading cell West Gash Region (-3, -1)
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[19:28:24.100 I] Loading cell West Gash Region (-2, -1)
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[19:28:24.103 I] Loading cell Bitter Coast Region (-4, -1)
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[19:28:28.300 I] Changing to interior
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[19:28:28.300 I] Unloading cell Balmora (-3, -2)
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[19:28:28.303 I] Unloading cell West Gash Region (-4, -3)
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[19:28:28.304 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:28:28.304 I] Unloading cell West Gash Region (-3, -1)
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[19:28:28.305 I] Unloading cell West Gash Region (-2, -1)
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[19:28:28.305 I] Unloading cell West Gash Region (-2, -3)
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[19:28:28.306 I] Unloading cell Balmora (-4, -2)
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[19:28:28.306 I] Unloading cell Balmora (-2, -2)
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[19:28:28.306 I] Unloading cell Balmora (-3, -3)
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[19:28:28.308 I] Loading cell Balmora, Drarayne Thelas' House
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[19:28:29.187 I] Making a screenshot for saved game 'Quicksave'
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[19:28:29.239 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:28:29.251 I] 'Quicksave' is saved in 65.337ms
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[19:28:34.619 I] Playing "music/battle/mw battle 4.mp3"
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[19:29:09.057 I] Playing "music/special/mw_death.mp3"
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[19:29:09.924 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:29:09.940 I] Reading save file Quicksave.omwsave
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[19:29:09.941 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:29:10.003 I] Changing to interior
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[19:29:10.003 I] Loading cell Balmora, Drarayne Thelas' House
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[19:29:10.076 I] Playing "music/explore/mx_explore_6.mp3"
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[19:29:16.375 I] Playing "music/battle/mw battle 7.mp3"
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[19:29:40.909 I] Playing "music/special/mw_death.mp3"
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[19:29:42.538 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:29:42.553 I] Reading save file Quicksave.omwsave
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[19:29:42.555 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:29:42.620 I] Changing to interior
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[19:29:42.620 I] Loading cell Balmora, Drarayne Thelas' House
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[19:29:42.692 I] Playing "music/explore/mx_explore_4.mp3"
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[19:30:21.967 I] Playing "music/battle/mw battle 8.mp3"
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[19:30:57.093 I] Playing "music/special/mw_death.mp3"
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[19:30:57.144 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:30:57.161 I] Reading save file Quicksave.omwsave
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[19:30:57.162 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:30:57.223 I] Changing to interior
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[19:30:57.223 I] Loading cell Balmora, Drarayne Thelas' House
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[19:30:57.293 I] Playing "music/explore/mx_explore_7.mp3"
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[19:31:02.660 I] Playing "music/battle/mw battle1.mp3"
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[19:31:30.693 I] Playing "music/special/mw_death.mp3"
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[19:31:30.944 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:31:30.963 I] Reading save file Quicksave.omwsave
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[19:31:30.963 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:31:31.025 I] Changing to interior
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[19:31:31.026 I] Loading cell Balmora, Drarayne Thelas' House
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[19:31:31.097 I] Playing "music/explore/mx_explore_5.mp3"
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[19:31:37.628 I] Playing "music/battle/mw battle3.mp3"
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[19:32:17.118 I] Playing "music/special/mw_death.mp3"
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[19:32:17.424 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:32:17.444 I] Reading save file Quicksave.omwsave
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[19:32:17.445 I] Loading saved game 'Quicksave' for character 'Corgalia'
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[19:32:17.510 I] Changing to interior
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[19:32:17.510 I] Loading cell Balmora, Drarayne Thelas' House
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[19:32:17.582 I] Playing "music/explore/mx_explore_2.mp3"
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[19:32:19.060 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:32:19.061 I] Loading cell Balmora (-3, -2)
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[19:32:19.069 I] Loading cell West Gash Region (-3, -1)
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[19:32:19.069 I] Loading cell Balmora (-2, -2)
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[19:32:19.071 I] Loading cell Balmora (-4, -2)
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[19:32:19.073 I] Loading cell Balmora (-3, -3)
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[19:32:19.077 I] Loading cell West Gash Region (-2, -1)
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[19:32:19.079 I] Loading cell Bitter Coast Region (-4, -1)
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[19:32:19.080 I] Loading cell West Gash Region (-2, -3)
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[19:32:19.081 I] Loading cell West Gash Region (-4, -3)
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[19:32:42.956 I] Changing to interior
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[19:32:42.956 I] Unloading cell West Gash Region (-2, -1)
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[19:32:42.958 I] Unloading cell Balmora (-3, -2)
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[19:32:42.960 I] Unloading cell West Gash Region (-2, -3)
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[19:32:42.960 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:32:42.961 I] Unloading cell West Gash Region (-3, -1)
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[19:32:42.961 I] Unloading cell West Gash Region (-4, -3)
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[19:32:42.961 I] Unloading cell Balmora (-3, -3)
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[19:32:42.962 I] Unloading cell Balmora (-2, -2)
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[19:32:42.962 I] Unloading cell Balmora (-4, -2)
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[19:32:42.964 I] Loading cell Balmora, Guild of Fighters
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[19:34:35.888 I] Unloading cell Balmora, Guild of Fighters
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[19:34:35.890 I] Loading cell Balmora (-3, -2)
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[19:34:35.898 I] Loading cell West Gash Region (-3, -1)
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[19:34:35.898 I] Loading cell Balmora (-2, -2)
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[19:34:35.900 I] Loading cell Balmora (-4, -2)
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[19:34:35.902 I] Loading cell Balmora (-3, -3)
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[19:34:35.906 I] Loading cell West Gash Region (-2, -1)
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[19:34:35.908 I] Loading cell Bitter Coast Region (-4, -1)
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[19:34:35.909 I] Loading cell West Gash Region (-2, -3)
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[19:34:35.910 I] Loading cell West Gash Region (-4, -3)
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[19:35:01.831 I] Changing to interior
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[19:35:01.831 I] Unloading cell West Gash Region (-2, -1)
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[19:35:01.832 I] Unloading cell Balmora (-3, -2)
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[19:35:01.835 I] Unloading cell West Gash Region (-2, -3)
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[19:35:01.836 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:35:01.836 I] Unloading cell West Gash Region (-3, -1)
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[19:35:01.836 I] Unloading cell West Gash Region (-4, -3)
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[19:35:01.837 I] Unloading cell Balmora (-3, -3)
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[19:35:01.838 I] Unloading cell Balmora (-2, -2)
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[19:35:01.838 I] Unloading cell Balmora (-4, -2)
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[19:35:01.839 I] Loading cell Balmora, Drarayne Thelas' House
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[19:35:05.888 I] Making a screenshot for saved game 'new sword'
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[19:35:05.940 I] Writing saved game 'new sword' for character 'Corgalia'
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[19:35:05.953 I] 'new sword' is saved in 64.9007ms
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[19:35:23.572 I] Playing "music/explore/morrowind title.mp3"
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[19:35:24.577 I] Playing "music/battle/mw battle5.mp3"
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[19:35:29.321 I] Playing "music/explore/mx_explore_3.mp3"
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[19:36:01.411 I] Making a screenshot for saved game 'Quicksave'
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[19:36:01.463 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:36:01.475 I] 'Quicksave' is saved in 64.7929ms
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[19:36:02.250 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:36:02.251 I] Loading cell Balmora (-3, -2)
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[19:36:02.259 I] Loading cell West Gash Region (-3, -1)
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[19:36:02.260 I] Loading cell Balmora (-2, -2)
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[19:36:02.261 I] Loading cell Balmora (-4, -2)
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[19:36:02.263 I] Loading cell Balmora (-3, -3)
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[19:36:02.267 I] Loading cell West Gash Region (-2, -1)
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[19:36:02.269 I] Loading cell Bitter Coast Region (-4, -1)
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[19:36:02.270 I] Loading cell West Gash Region (-2, -3)
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[19:36:02.271 I] Loading cell West Gash Region (-4, -3)
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[19:36:07.572 I] Changing to interior
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[19:36:07.572 I] Unloading cell West Gash Region (-2, -1)
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[19:36:07.573 I] Unloading cell Balmora (-3, -2)
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[19:36:07.576 I] Unloading cell West Gash Region (-2, -3)
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[19:36:07.576 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:36:07.577 I] Unloading cell West Gash Region (-3, -1)
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[19:36:07.577 I] Unloading cell West Gash Region (-4, -3)
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[19:36:07.578 I] Unloading cell Balmora (-3, -3)
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[19:36:07.578 I] Unloading cell Balmora (-2, -2)
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[19:36:07.579 I] Unloading cell Balmora (-4, -2)
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[19:36:07.580 I] Loading cell Balmora, Drarayne Thelas' Storage
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[19:36:08.596 I] Playing "music/battle/mw battle 4.mp3"
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[19:36:16.353 I] Unloading cell Balmora, Drarayne Thelas' Storage
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[19:36:16.354 I] Loading cell Balmora (-3, -2)
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[19:36:16.362 I] Loading cell West Gash Region (-3, -1)
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[19:36:16.363 I] Loading cell Balmora (-2, -2)
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[19:36:16.365 I] Loading cell Balmora (-4, -2)
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[19:36:16.367 I] Loading cell Balmora (-3, -3)
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[19:36:16.371 I] Loading cell West Gash Region (-2, -1)
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[19:36:16.373 I] Loading cell Bitter Coast Region (-4, -1)
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[19:36:16.374 I] Loading cell West Gash Region (-2, -3)
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[19:36:16.375 I] Loading cell West Gash Region (-4, -3)
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[19:36:17.412 I] Playing "music/explore/mx_explore_2.mp3"
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[19:36:41.098 I] Making a screenshot for saved game 'Quicksave'
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[19:36:41.158 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:36:41.170 I] 'Quicksave' is saved in 72.3544ms
|
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[19:36:52.311 I] Changing to interior
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[19:36:52.311 I] Unloading cell West Gash Region (-2, -1)
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[19:36:52.313 I] Unloading cell Balmora (-3, -2)
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[19:36:52.315 I] Unloading cell West Gash Region (-2, -3)
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[19:36:52.315 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:36:52.316 I] Unloading cell West Gash Region (-3, -1)
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[19:36:52.316 I] Unloading cell West Gash Region (-4, -3)
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[19:36:52.317 I] Unloading cell Balmora (-3, -3)
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[19:36:52.318 I] Unloading cell Balmora (-2, -2)
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[19:36:52.318 I] Unloading cell Balmora (-4, -2)
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[19:36:52.319 I] Loading cell Balmora, Drarayne Thelas' Storage
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[19:36:53.319 I] Playing "music/battle/mw battle 8.mp3"
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[19:37:02.882 I] Playing "music/explore/mx_explore_1.mp3"
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[19:37:14.421 I] Unloading cell Balmora, Drarayne Thelas' Storage
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[19:37:14.421 I] Loading cell Balmora (-3, -2)
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[19:37:14.430 I] Loading cell West Gash Region (-3, -1)
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[19:37:14.431 I] Loading cell Balmora (-2, -2)
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[19:37:14.432 I] Loading cell Balmora (-4, -2)
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[19:37:14.434 I] Loading cell Balmora (-3, -3)
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[19:37:14.438 I] Loading cell West Gash Region (-2, -1)
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[19:37:14.440 I] Loading cell Bitter Coast Region (-4, -1)
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[19:37:14.441 I] Loading cell West Gash Region (-2, -3)
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[19:37:14.442 I] Loading cell West Gash Region (-4, -3)
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[19:37:19.435 I] Changing to interior
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[19:37:19.435 I] Unloading cell West Gash Region (-2, -1)
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[19:37:19.436 I] Unloading cell Balmora (-3, -2)
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[19:37:19.439 I] Unloading cell West Gash Region (-2, -3)
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[19:37:19.440 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:37:19.441 I] Unloading cell West Gash Region (-3, -1)
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[19:37:19.441 I] Unloading cell West Gash Region (-4, -3)
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[19:37:19.441 I] Unloading cell Balmora (-3, -3)
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[19:37:19.442 I] Unloading cell Balmora (-2, -2)
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[19:37:19.443 I] Unloading cell Balmora (-4, -2)
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[19:37:19.444 I] Loading cell Balmora, Drarayne Thelas' House
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[19:37:33.805 I] Unloading cell Balmora, Drarayne Thelas' House
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[19:37:33.806 I] Loading cell Balmora (-3, -2)
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[19:37:33.815 I] Loading cell West Gash Region (-3, -1)
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[19:37:33.816 I] Loading cell Balmora (-2, -2)
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[19:37:33.818 I] Loading cell Balmora (-4, -2)
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[19:37:33.820 I] Loading cell Balmora (-3, -3)
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[19:37:33.823 I] Loading cell West Gash Region (-2, -1)
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[19:37:33.826 I] Loading cell Bitter Coast Region (-4, -1)
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[19:37:33.827 I] Loading cell West Gash Region (-2, -3)
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[19:37:33.828 I] Loading cell West Gash Region (-4, -3)
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[19:37:45.836 I] Making a screenshot for saved game 'rats defeated'
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[19:37:45.897 I] Writing saved game 'rats defeated' for character 'Corgalia'
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[19:37:45.909 I] 'rats defeated' is saved in 73.1162ms
|
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[19:38:11.741 I] Changing to interior
|
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[19:38:11.741 I] Unloading cell West Gash Region (-2, -1)
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[19:38:11.742 I] Unloading cell Balmora (-3, -2)
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[19:38:11.744 I] Unloading cell West Gash Region (-2, -3)
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[19:38:11.745 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:38:11.745 I] Unloading cell West Gash Region (-3, -1)
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[19:38:11.745 I] Unloading cell West Gash Region (-4, -3)
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[19:38:11.746 I] Unloading cell Balmora (-3, -3)
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[19:38:11.747 I] Unloading cell Balmora (-2, -2)
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[19:38:11.747 I] Unloading cell Balmora (-4, -2)
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[19:38:11.748 I] Loading cell Balmora, Guild of Fighters
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[19:39:24.138 I] Unloading cell Balmora, Guild of Fighters
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[19:39:24.139 I] Loading cell Balmora (-3, -2)
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[19:39:24.148 I] Loading cell West Gash Region (-3, -1)
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[19:39:24.149 I] Loading cell Balmora (-2, -2)
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[19:39:24.151 I] Loading cell Balmora (-4, -2)
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[19:39:24.153 I] Loading cell Balmora (-3, -3)
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[19:39:24.157 I] Loading cell West Gash Region (-2, -1)
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[19:39:24.159 I] Loading cell Bitter Coast Region (-4, -1)
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[19:39:24.160 I] Loading cell West Gash Region (-2, -3)
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[19:39:24.161 I] Loading cell West Gash Region (-4, -3)
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[19:39:32.541 I] Making a screenshot for saved game 'off to the mines'
|
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[19:39:32.600 I] Writing saved game 'off to the mines' for character 'Corgalia'
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[19:39:32.614 I] 'off to the mines' is saved in 73.079ms
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[19:39:49.916 I] Unloading cell West Gash Region (-2, -1)
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[19:39:49.917 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:39:49.918 I] Unloading cell West Gash Region (-3, -1)
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[19:39:49.919 I] Loading cell Ascadian Isles Region (-3, -4)
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[19:39:49.921 I] Loading cell Ascadian Isles Region (-2, -4)
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[19:39:49.922 I] Loading cell Ascadian Isles Region (-4, -4)
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[19:40:07.867 I] Playing "music/explore/mx_explore_3.mp3"
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[19:40:31.786 I] Unloading cell West Gash Region (-2, -3)
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[19:40:31.787 I] Unloading cell Balmora (-2, -2)
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[19:40:31.788 I] Unloading cell Ascadian Isles Region (-2, -4)
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[19:40:31.789 I] Loading cell Bitter Coast Region (-5, -3)
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[19:40:31.795 I] Loading cell Bitter Coast Region (-5, -2)
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[19:40:31.799 I] Loading cell Bitter Coast Region (-5, -4)
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[19:40:43.035 I] Playing "music/battle/mw battle3.mp3"
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[19:41:06.172 I] Playing "music/explore/mx_explore_5.mp3"
|
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[19:41:43.812 V] Added new setting: [Game] actors processing range = 5374
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[19:41:43.812 V] Created new setting section: Camera
|
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[19:41:43.812 V] Added new setting: [Camera] field of view = 90
|
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[19:41:43.812 I] Updating settings file: /home/cory/.config/openmw/settings.cfg
|
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[19:41:43.812 I] Saving Lua storage "/home/cory/.config/openmw/global_storage.bin" (140 bytes)
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[19:41:43.812 I] Saving Lua storage "/home/cory/.config/openmw/player_storage.bin" (817 bytes)
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[19:41:43.814 I] Saved input bindings: /home/cory/.config/openmw/input_v3.xml
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[19:41:54.213 V] Changed setting: [Camera] field of view = 80
|
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[19:41:54.213 I] Updating settings file: /home/cory/.config/openmw/settings.cfg
|
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[19:41:54.213 I] Saving Lua storage "/home/cory/.config/openmw/global_storage.bin" (140 bytes)
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[19:41:54.213 I] Saving Lua storage "/home/cory/.config/openmw/player_storage.bin" (817 bytes)
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[19:41:54.214 I] Saved input bindings: /home/cory/.config/openmw/input_v3.xml
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[19:42:08.873 I] Unloading cell Balmora (-3, -2)
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[19:42:08.877 I] Unloading cell Bitter Coast Region (-5, -2)
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[19:42:08.878 I] Unloading cell Balmora (-4, -2)
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[19:42:08.880 I] Loading cell Ascadian Isles Region (-4, -5)
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[19:42:08.883 I] Loading cell Ascadian Isles Region (-3, -5)
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[19:42:08.886 I] Loading cell Odai Plateau (-5, -5)
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[19:42:11.523 V] Added meshes/x/ex_ma_cave_entrance_lava.nif 0dde685aa87f95ea6b66f31d8dbcc2a3 collision shape to navmeshdb with id 445
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[19:42:51.407 I] Making a screenshot for saved game 'Autosave'
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[19:42:51.459 I] Writing saved game 'Autosave' for character 'Corgalia'
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[19:42:51.473 I] 'Autosave' is saved in 67.5527ms
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[19:42:52.878 I] Playing "music/battle/mw battle1.mp3"
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[19:43:21.469 I] Unloading cell Ascadian Isles Region (-4, -5)
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[19:43:21.470 I] Unloading cell Ascadian Isles Region (-3, -4)
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[19:43:21.471 I] Unloading cell West Gash Region (-4, -3)
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[19:43:21.472 I] Unloading cell Bitter Coast Region (-5, -3)
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[19:43:21.473 I] Unloading cell Balmora (-3, -3)
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[19:43:21.474 I] Unloading cell Odai Plateau (-5, -5)
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[19:43:21.474 I] Unloading cell Bitter Coast Region (-5, -4)
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[19:43:21.475 I] Unloading cell Ascadian Isles Region (-4, -4)
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[19:43:21.476 I] Unloading cell Ascadian Isles Region (-3, -5)
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[19:43:21.495 I] Reading save file Autosave.omwsave
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[19:43:21.497 I] Loading saved game 'Autosave' for character 'Corgalia'
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[19:43:21.573 I] Loading cell Ascadian Isles Region (-4, -4)
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[19:43:21.578 I] Loading cell West Gash Region (-4, -3)
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[19:43:21.581 I] Loading cell Ascadian Isles Region (-3, -4)
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[19:43:21.586 I] Loading cell Bitter Coast Region (-5, -4)
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[19:43:21.589 I] Loading cell Ascadian Isles Region (-4, -5)
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[19:43:21.593 I] Loading cell Balmora (-3, -3)
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[19:43:21.602 I] Loading cell Bitter Coast Region (-5, -3)
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[19:43:21.606 I] Loading cell Ascadian Isles Region (-3, -5)
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[19:43:21.607 I] Loading cell Odai Plateau (-5, -5)
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[19:43:21.640 I] Playing "music/special/mw_death.mp3"
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[19:43:22.697 I] Playing "music/explore/mx_explore_7.mp3"
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[19:43:28.626 I] Changing to interior
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[19:43:28.626 I] Unloading cell Ascadian Isles Region (-4, -4)
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[19:43:28.627 I] Unloading cell West Gash Region (-4, -3)
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[19:43:28.628 I] Unloading cell Balmora (-3, -3)
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[19:43:28.629 I] Unloading cell Ascadian Isles Region (-3, -4)
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[19:43:28.630 I] Unloading cell Bitter Coast Region (-5, -3)
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[19:43:28.630 I] Unloading cell Odai Plateau (-5, -5)
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[19:43:28.631 I] Unloading cell Ascadian Isles Region (-4, -5)
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[19:43:28.631 I] Unloading cell Bitter Coast Region (-5, -4)
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[19:43:28.632 I] Unloading cell Ascadian Isles Region (-3, -5)
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[19:43:28.634 I] Loading cell Shulk Egg Mine
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[19:43:28.650 V] Added meshes/l/light_tikitorch00.nif 900d2f75d0e7ac2d8e8dfaf15a643a33 collision shape to navmeshdb with id 446
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[19:43:28.653 V] Added meshes/i/in_moldcave_exit00.nif 0802fd2e597b208c253147e5962da68f collision shape to navmeshdb with id 447
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[19:43:28.656 V] Added meshes/i/in_moldcave2_s_04.nif 6b0b518caa36b2168823bfc00be91e69 collision shape to navmeshdb with id 448
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[19:43:28.659 V] Added meshes/i/in_moldcave_stal50.nif 9ee4d54d277dd1e0034802425df0261f collision shape to navmeshdb with id 449
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[19:43:28.663 V] Added meshes/i/in_moldcave2_s_01.nif 3f3b7c455b10a2ede1f9d39e84374a29 collision shape to navmeshdb with id 450
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[19:43:28.666 V] Added meshes/i/in_mold_rock_01.nif e25901b8f46a84e83e25488fed56a072 collision shape to navmeshdb with id 451
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[19:43:28.670 V] Added meshes/i/in_moldcave2_s_05.nif b61b63eb31740d11e57f6d82ce491920 collision shape to navmeshdb with id 452
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[19:43:28.674 V] Added meshes/i/in_moldboulder02.nif 3e695bb292dbeb8dc0369ea9da0cf055 collision shape to navmeshdb with id 453
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[19:43:28.677 V] Added meshes/i/in_mold_rock_03.nif 4a2b7f42b475bf13dbde31cfa028f43a collision shape to navmeshdb with id 454
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[19:43:28.680 V] Added meshes/i/in_mold_rock_04.nif 1c43d209b821cfcbeaa89e5300a2901a collision shape to navmeshdb with id 455
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[19:43:28.684 V] Added meshes/i/in_cavern_beam00.nif 11c2c43950c29cc5a546924ff3352438 collision shape to navmeshdb with id 456
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[19:43:28.690 V] Added meshes/i/in_mold_rock_02.nif 90ad03ba5705236f9aa4a7e138b457fd collision shape to navmeshdb with id 457
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[19:43:28.697 V] Added meshes/o/contain_egg_kwama00.nif b831f295b6bea1f9a52bf0d2e085fe31 collision shape to navmeshdb with id 458
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[19:43:28.700 V] Added meshes/i/in_moldboulder00.nif 563396ee77fb4491d4d5a6362b76f6f7 collision shape to navmeshdb with id 459
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[19:43:28.704 V] Added meshes/i/in_mold_rock_05.nif c0072a569a42a56b71eb7b597eb2ff53 collision shape to navmeshdb with id 460
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[19:43:28.707 V] Added meshes/i/in_mold_rock_06.nif c0aa9e9a473959c2114d6cf6724de5b4 collision shape to navmeshdb with id 461
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[19:43:28.712 V] Added meshes/i/in_moldcave_sroom4_01.nif 21da6fe00e567d65dc29d5a82317f9ba collision shape to navmeshdb with id 462
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[19:43:28.715 V] Added meshes/i/in_moldcave2_s_00.nif 678090786f2ae8221e244a1991c133d5 collision shape to navmeshdb with id 463
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[19:43:28.719 V] Added meshes/i/in_moldcave_sroom2_00.nif d5b76dbf70e5e6d98fa908746ef34509 collision shape to navmeshdb with id 464
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[19:43:28.722 V] Added meshes/i/in_moldcave_doorway00.nif 35132cbbeacc2ed71ea6a2e2f65e6740 collision shape to navmeshdb with id 465
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[19:43:28.726 V] Added meshes/i/in_mold_rock_19.nif be80cc33c65507dc7c6e7aa70af9cb2b collision shape to navmeshdb with id 466
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[19:43:28.730 V] Added meshes/i/in_mold_rock_07.nif 7d7ebb28a32e0dc6dbae17e7bc8290bc collision shape to navmeshdb with id 467
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[19:43:28.734 V] Added meshes/i/in_mold_rock_08.nif b89035117b6982d2b053a52994f9e023 collision shape to navmeshdb with id 468
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[19:43:28.739 V] Added meshes/i/in_moldcave_stal30.nif e5395a4c2cad953221fae672bb1a7df7 collision shape to navmeshdb with id 469
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[19:43:28.743 V] Added meshes/i/in_moldcave_sroom4_02.nif 01034f2411c0f455f16a951f50f56df5 collision shape to navmeshdb with id 470
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[19:43:28.747 V] Added meshes/i/in_moldcave_form00.nif e5a553b9e68acc58901b24786c5cdb5b collision shape to navmeshdb with id 471
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[19:43:28.751 V] Added meshes/i/in_moldcave_sroom4_03.nif e9225953f2ca3e74ff764b9c35484362 collision shape to navmeshdb with id 472
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[19:43:28.755 V] Added meshes/i/in_moldcave_sroom4_04.nif 58d0697f44a92ca26c86589463ec5e25 collision shape to navmeshdb with id 473
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[19:43:28.762 V] Added meshes/i/in_moldcave_form10.nif d20f24c2300add02489e39c2d73ae20f collision shape to navmeshdb with id 474
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[19:43:28.767 V] Added meshes/i/in_cavern_beam20.nif 114c822f22168d09f74df8e36faaa9d0 collision shape to navmeshdb with id 475
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[19:43:28.774 V] Added meshes/i/in_mold_rock_09.nif 843d733a4db8fb4d7310f93dc7379d11 collision shape to navmeshdb with id 476
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[19:43:28.780 V] Added meshes/i/in_mold_rock_10.nif 4a230daa4e386b0f06b8d094fc405a16 collision shape to navmeshdb with id 477
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[19:43:28.784 V] Added meshes/i/in_moldcave_25.nif 760fb716112552f816ee48cc8c9e85fe collision shape to navmeshdb with id 478
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[19:43:28.789 V] Added meshes/i/in_cavern_beam10.nif 690d26a8ff69c0d8cfc8e2b2cd86b569 collision shape to navmeshdb with id 479
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[19:43:28.793 V] Added meshes/i/in_mold_rock_11.nif 53ac58f366aee905358667302f0cfa06 collision shape to navmeshdb with id 480
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[19:43:30.506 I] Making a screenshot for saved game 'Autosave'
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[19:43:30.548 I] Writing saved game 'Autosave' for character 'Corgalia'
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[19:43:30.560 I] 'Autosave' is saved in 54.8156ms
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[19:43:34.298 I] Making a screenshot for saved game 'Quicksave'
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[19:43:34.337 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:43:34.351 I] 'Quicksave' is saved in 53.293ms
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[19:44:03.924 I] Changing to interior
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[19:44:03.924 I] Unloading cell Shulk Egg Mine
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[19:44:03.925 I] Loading cell Shulk Egg Mine, Mining Camp
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[19:44:03.937 V] Added meshes/i/in_moldboulder01.nif 1195e06bb55e2cfab4306022db0d716f collision shape to navmeshdb with id 481
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[19:44:03.940 V] Added meshes/i/in_moldcave_16.nif bcd7b8438b74baae47775bf63fad4de0 collision shape to navmeshdb with id 482
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[19:44:03.944 V] Added meshes/i/in_cavern_stairs00.nif 745405bf2fd237980b749f124165bcaa collision shape to navmeshdb with id 483
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[19:44:03.947 V] Added meshes/i/in_cavern_wallmount00.nif c788c28a544fb24ee43bdda330be9102 collision shape to navmeshdb with id 484
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[19:44:03.950 V] Added meshes/i/in_mold_rock_12.nif 400aec0312efae807800cd409ae2959a collision shape to navmeshdb with id 485
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[19:44:03.954 V] Added meshes/i/in_moldboulder03.nif b398584427cc568fcbb226e83fb52370 collision shape to navmeshdb with id 486
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[19:44:03.959 V] Added meshes/i/in_moldcave_stal00.nif 3fd8836c6a3494b9f236ede0be87899f collision shape to navmeshdb with id 487
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[19:44:03.965 V] Added meshes/i/in_cavern_ramp00.nif aa88a66f97b8d75dfb122dcac9e59295 collision shape to navmeshdb with id 488
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[19:44:03.969 V] Added meshes/i/in_moldcave_14.nif a1b22a2b70b05de4de089a0942d61380 collision shape to navmeshdb with id 489
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[19:44:03.973 V] Added meshes/f/furn_rail_end00.nif 34154d68ba79446542e2b49d6615b923 collision shape to navmeshdb with id 490
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[19:44:03.976 V] Added meshes/f/furn_rail_straight_00.nif e3969eae8925030c919985f7894e80d0 collision shape to navmeshdb with id 491
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[19:44:03.979 V] Added meshes/f/furn_rail_elbow_00.nif 82b3ce51c226267cd56c495fc7650382 collision shape to navmeshdb with id 492
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[19:44:03.984 V] Added meshes/i/in_moldboulder04.nif e9578226fbbc1f18469bbbd87acd5700 collision shape to navmeshdb with id 493
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[19:44:03.988 V] Added meshes/i/in_mold_rock_26.nif ad5476595459e711fe750b6b3c2e0f91 collision shape to navmeshdb with id 494
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[19:44:03.992 V] Added meshes/f/furn_rail_slope_00.nif 12c142e2e254b89c4175556435c84c36 collision shape to navmeshdb with id 495
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[19:44:09.764 I] Making a screenshot for saved game 'Quicksave'
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[19:44:09.803 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:44:09.819 I] 'Quicksave' is saved in 55.5935ms
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[19:45:07.719 I] Making a screenshot for saved game 'Quicksave'
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[19:45:07.756 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:45:07.771 I] 'Quicksave' is saved in 52.7911ms
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[19:45:08.724 I] Changing to interior
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[19:45:08.724 I] Unloading cell Shulk Egg Mine, Mining Camp
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[19:45:08.725 I] Loading cell Shulk Egg Mine, Queen's Lair
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[19:45:08.735 V] Added meshes/i/in_moldcave_26.nif 34f10f90ae38beb2b27228f1bf289b5a collision shape to navmeshdb with id 496
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[19:45:08.738 V] Added meshes/i/in_mold_rock_25.nif 400387a24be09de05f630e0fb03c0fc0 collision shape to navmeshdb with id 497
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[19:45:08.742 V] Added meshes/i/in_mold_rock_23.nif 51525efc566f000c0caa204271f4babf collision shape to navmeshdb with id 498
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[19:45:08.745 V] Added meshes/i/in_moldcave_00.nif 98071c156ad5889dc98e6e5596216222 collision shape to navmeshdb with id 499
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[19:45:08.748 V] Added meshes/i/in_moldcave_stal20.nif 9ae37f732ca5ae669c968692ab140168 collision shape to navmeshdb with id 500
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[19:45:08.753 V] Added meshes/i/in_moldcave_sroom3_00.nif c633f670f314d45ec650ff762887636c collision shape to navmeshdb with id 501
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[19:45:08.760 V] Added meshes/i/in_moldcave_sroom3_02.nif 792295a1091b9cf609711de1efd0ce41 collision shape to navmeshdb with id 502
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[19:45:08.765 V] Added meshes/i/in_moldcave_sroom3_01.nif 9ce0878feed4da75763fb8430d833993 collision shape to navmeshdb with id 503
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[19:45:08.770 V] Added meshes/i/in_mold_rock_24.nif 7ddea22f5a060244c93c3cbb124150d6 collision shape to navmeshdb with id 504
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[19:45:10.124 I] Playing "music/battle/mw battle5.mp3"
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[19:45:49.424 I] Changing to interior
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[19:45:49.425 I] Unloading cell Shulk Egg Mine, Queen's Lair
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[19:45:49.426 I] Loading cell Shulk Egg Mine, Mining Camp
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[19:45:50.470 I] Playing "music/explore/mx_explore_4.mp3"
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[19:45:52.048 I] Making a screenshot for saved game 'Autosave'
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[19:45:52.087 I] Writing saved game 'Autosave' for character 'Corgalia'
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[19:45:52.101 I] 'Autosave' is saved in 53.3934ms
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[19:45:54.154 I] Making a screenshot for saved game 'Quicksave'
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[19:45:54.191 I] Writing saved game 'Quicksave' for character 'Corgalia'
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[19:45:54.206 I] 'Quicksave' is saved in 52.1775ms
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[19:45:54.676 I] Changing to interior
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[19:45:54.676 I] Unloading cell Shulk Egg Mine, Mining Camp
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[19:45:54.677 I] Loading cell Shulk Egg Mine, Queen's Lair
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[19:45:55.736 I] Playing "music/battle/mw battle 7.mp3"
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[19:46:20.442 I] Changing to interior
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[19:46:20.442 I] Unloading cell Shulk Egg Mine, Queen's Lair
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[19:46:20.443 I] Loading cell Shulk Egg Mine, Mining Camp
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[19:46:21.482 I] Playing "music/explore/morrowind title.mp3"
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[19:46:40.332 I] Changing to interior
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[19:46:40.332 I] Unloading cell Shulk Egg Mine, Mining Camp
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[19:46:40.333 I] Loading cell Shulk Egg Mine, Queen's Lair
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[19:46:41.391 I] Playing "music/battle/mw battle2.mp3"
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[19:48:14.146 I] Playing "music/explore/mx_explore_6.mp3"
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[19:49:08.892 I] Saving Lua storage "/home/cory/.config/openmw/global_storage.bin" (140 bytes)
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[19:49:08.892 I] Saving Lua storage "/home/cory/.config/openmw/player_storage.bin" (817 bytes)
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[19:49:08.893 I] Saved input bindings: /home/cory/.config/openmw/input_v3.xml
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[19:49:30.522 I] Changing to interior
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[19:49:30.522 I] Unloading cell Shulk Egg Mine, Queen's Lair
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[19:49:30.523 I] Loading cell Shulk Egg Mine, Mining Camp
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[19:50:45.091 I] Changing to interior
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[19:50:45.092 I] Unloading cell Shulk Egg Mine, Mining Camp
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[19:50:45.093 I] Loading cell Shulk Egg Mine
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[19:50:53.442 I] Playing "music/battle/mw battle1.mp3"
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[19:51:07.944 I] Playing "music/explore/mx_explore_6.mp3"
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[19:51:34.881 I] Unloading cell Shulk Egg Mine
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[19:51:34.883 I] Loading cell Ascadian Isles Region (-4, -4)
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[19:51:34.887 I] Loading cell West Gash Region (-4, -3)
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[19:51:34.888 I] Loading cell Ascadian Isles Region (-3, -4)
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[19:51:34.890 I] Loading cell Bitter Coast Region (-5, -4)
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[19:51:34.892 I] Loading cell Ascadian Isles Region (-4, -5)
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[19:51:34.894 I] Loading cell Balmora (-3, -3)
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[19:51:34.898 I] Loading cell Bitter Coast Region (-5, -3)
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[19:51:34.901 I] Loading cell Ascadian Isles Region (-3, -5)
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[19:51:34.902 I] Loading cell Odai Plateau (-5, -5)
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[19:52:32.575 I] Unloading cell Bitter Coast Region (-5, -3)
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[19:52:32.577 I] Unloading cell Odai Plateau (-5, -5)
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[19:52:32.577 I] Unloading cell Ascadian Isles Region (-4, -5)
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[19:52:32.578 I] Unloading cell Bitter Coast Region (-5, -4)
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[19:52:32.579 I] Unloading cell Ascadian Isles Region (-3, -5)
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[19:52:32.580 I] Loading cell Balmora (-3, -2)
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[19:52:32.589 I] Loading cell West Gash Region (-2, -3)
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[19:52:32.590 I] Loading cell Balmora (-2, -2)
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[19:52:32.591 I] Loading cell Balmora (-4, -2)
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[19:52:32.593 I] Loading cell Ascadian Isles Region (-2, -4)
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[19:53:22.305 I] Unloading cell Ascadian Isles Region (-4, -4)
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[19:53:22.308 I] Unloading cell Ascadian Isles Region (-3, -4)
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[19:53:22.308 I] Unloading cell Ascadian Isles Region (-2, -4)
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[19:53:22.310 I] Loading cell West Gash Region (-3, -1)
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[19:53:22.311 I] Loading cell West Gash Region (-2, -1)
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[19:53:22.314 I] Loading cell Bitter Coast Region (-4, -1)
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[19:53:32.615 I] Changing to interior
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[19:53:32.615 I] Unloading cell West Gash Region (-4, -3)
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[19:53:32.617 I] Unloading cell Balmora (-3, -3)
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[19:53:32.618 I] Unloading cell West Gash Region (-3, -1)
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[19:53:32.618 I] Unloading cell West Gash Region (-2, -3)
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[19:53:32.619 I] Unloading cell Bitter Coast Region (-4, -1)
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[19:53:32.619 I] Unloading cell Balmora (-2, -2)
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[19:53:32.620 I] Unloading cell West Gash Region (-2, -1)
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[19:53:32.620 I] Unloading cell Balmora (-3, -2)
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[19:53:32.622 I] Unloading cell Balmora (-4, -2)
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[19:53:32.624 I] Loading cell Balmora, Guild of Fighters
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[19:54:19.125 I] Unloading cell Balmora, Guild of Fighters
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[19:54:19.126 I] Loading cell Balmora (-3, -2)
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[19:54:19.135 I] Loading cell West Gash Region (-3, -1)
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[19:54:19.136 I] Loading cell Balmora (-2, -2)
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[19:54:19.138 I] Loading cell Balmora (-4, -2)
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[19:54:19.140 I] Loading cell Balmora (-3, -3)
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[19:54:19.144 I] Loading cell West Gash Region (-2, -1)
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[19:54:19.146 I] Loading cell Bitter Coast Region (-4, -1)
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[19:54:19.147 I] Loading cell West Gash Region (-2, -3)
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[19:54:19.148 I] Loading cell West Gash Region (-4, -3)
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[19:54:21.056 I] Playing "music/explore/mx_explore_5.mp3"
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[19:54:38.328 I] Making a screenshot for saved game 'talvani agents'
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[19:54:38.389 I] Writing saved game 'talvani agents' for character 'Corgalia'
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[19:54:38.403 I] 'talvani agents' is saved in 75.9761ms
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[19:54:40.308 I] Saving shader settings file: /home/cory/.config/openmw/shaders.yaml
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[19:54:40.308 I] Saving Lua storage "/home/cory/.config/openmw/global_storage.bin" (140 bytes)
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[19:54:40.308 I] Saving Lua storage "/home/cory/.config/openmw/player_storage.bin" (817 bytes)
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[19:54:40.454 I] Saved input bindings: /home/cory/.config/openmw/input_v3.xml
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[19:54:40.605 I] Quitting peacefully.
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